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Author Topic: Redstone locks up!  (Read 3601 times)

Offline 1869_Flame

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Redstone locks up!
« Opened on June 04, 2013, 03:35:49 PM »
it seems all my redstone keeps locking up on the server... it seems that it happens with every redstone (dust/repeaters/etc)
Is there any solution for this, as its breaking all my RS builds?  >:(

Here an example of my mushroom farm that i trigger with a daytime sensor, with a small signal extender i let them get triggered for just a few sec and than let them already retract. But within just a few MC days, its all locked up again :/


Offline pyfinnerty

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Re: Redstone locks up!
« Reply #1 on June 04, 2013, 03:50:39 PM »
Well, that's quite strange.
I would help you, but I don't use much redstone on the server :(
I wish you the best of luck that you'll fix it!
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Offline badbh222

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Re: Redstone locks up!
« Reply #2 on June 04, 2013, 09:53:26 PM »
From what I can see, that redstone isn't really achieving anything other than delaying the signal coming from the top left (where I assume the daylight sensor is). I don't know why it's locking up, though.

If you can catch me online I'll be happy to help out.  :)
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Offline 1869_Flame

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Re: Redstone locks up!
« Reply #3 on June 05, 2013, 12:56:30 AM »
From what I can see, that redstone isn't really achieving anything other than delaying the signal coming from the top left (where I assume the daylight sensor is). I don't know why it's locking up, though.

If you can catch me online I'll be happy to help out.  :)

Yea ill let you know when i see you around.
when im near the redstone, it all works fine as intended, but if i move away for a bit and come back, it locked up in the middle of doing stuff :(
in the images above you can see it locked up in the middle of a repeater and signal is not moving on anymore.

Offline 1869_Flame

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Re: Redstone locks up!
« Reply #4 on June 05, 2013, 03:25:56 AM »
While at work, i suddenly got an idea.
Badbh222, could we make a small plugin that is a bit simular to PS, but only prevents chunks from unloading? i saw you are already a bit into making plugins, so maybe its not a hard thing for you to make. I do know some C# myself, but fully unknown to java.
I dont know if this is possible to  make though.
It does come to mind, that i do not know what impact it may have on server preformance, so maybe only admins can place it in that case.


Offline micahdg

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Re: Redstone locks up!
« Reply #5 on June 05, 2013, 03:42:05 AM »
We have other plugins that can do that, but another one of our plugins overrides them all and unloads the chunks anyway :P
BNVS.<tyty1147> acualy
BNVS.<tyty1147> ima do a test
tyty1147 lost connection: disconnect.quitting
tyty1147 lost connection
tyty1147 lost connection

Offline 1869_Flame

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Re: Redstone locks up!
« Reply #6 on June 05, 2013, 03:47:28 AM »
We have other plugins that can do that, but another one of our plugins overrides them all and unloads the chunks anyway :P
:( guess i need to look for another way to keep my redstone updating in that chunk. all my machines break, and i hate fixing it all with minecarts where the possibilities are very limited

Offline Stitch 🔷 Jordyn

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Re: Redstone locks up!
« Reply #7 on July 09, 2013, 08:51:55 PM »
Well, if ALL of the chunks on the server were loaded at a time... o.o Lag city, we would need to farm RAM for the server
 
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Offline ARich

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Re: Redstone locks up!
« Reply #8 on July 09, 2013, 09:38:13 PM »
Im pretty sure if more then half of the chunks were loaded we'd crash
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Offline bknysnake

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Re: Redstone locks up!
« Reply #9 on July 09, 2013, 10:51:28 PM »
Its not necessarily just a chunk issue... it could be your set up next time Im on let me check it out. This used to happen to me then realized I needed to delay the signal a bit more.

Offline MrChris13

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Re: Redstone locks up!
« Reply #10 on July 10, 2013, 07:12:32 AM »
This happened to me once when building a clock generator where it would throw roses in lava 24/7, the redstone kept just stopping where it was whenever I left the chunk and I had to go down and break something then it would work again. Flame taught me how to use hoppers to make a redstone clock, and they go all the time and don't mess up when the chunks un-load.

Offline micahdg

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Re: Redstone locks up!
« Reply #11 on July 10, 2013, 10:50:56 AM »
Well, if ALL of the chunks on the server were loaded at a time... o.o Lag city, we would need to farm RAM for the server
We could actually handle that, just barely. The biggest problem would be waiting for the server to load all the chunks. It can take about an hour to load them all into memory.
BNVS.<tyty1147> acualy
BNVS.<tyty1147> ima do a test
tyty1147 lost connection: disconnect.quitting
tyty1147 lost connection
tyty1147 lost connection

Offline Stitch 🔷 Jordyn

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Re: Redstone locks up!
« Reply #12 on July 11, 2013, 03:12:02 PM »
This is a glitch that's been around forever, for stable clocks, use hopper timers of any kind
 
"Ohana means family, family means nobody gets left behind or forgotten."

Hello! I'm Stitch! A blue alien koala who sometimes plays as a gray African Wild Dog named Layden!