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Pixelmon Famcraft Server

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bknysnake:
Creating a new server always involves a lot of work. Learning the new mods, programing and testing alone can take days, weeks or even months. As we do have our jobs/school or personal life things we have to attend to, including maintaining the servers we already have active, mind you very active at that.

We have tried offering, hardcore or even dayz type servers, which remained completely empty, rarely we would have players, and if we did, it would be players of 1 to 2 people. After a while they quit the server due to the lack of other players.

I guess what I'm trying to say here is exactly what micah has mentioned, we would need a lot more players trying to convince us before we can consider it, also, it would help if these people would be willing to help with testing.

ParagliderPanda:
           First of all, I would love to help with the testing. Secondly, I feel as though a lot of players would like this server but i'm not sure how many people would stay with it. I think that if famcraft had a pixelmon server, player wise, it would be somewhat like the feed the beast server. Thirdly, the rules aspect of it would be difficult because the whole point of pokemon is to train by battling others. It should have rules very similar to famcraft survival and famcraft ftb: No griefing, No stealing, etc... but the main rule should be no battling unless both players have agreed to it. But I still think it is a great idea.

vespamartio:
Why don't you take a poll, if a certain number of people say they want it by the end of the month, then you do some research on it, if not enough people say they want it then the idea remains in archives til a later date when it's brought back up in like 6 months or something. Just and idea  :-\

Miss_Ghouls:
I... actually would play on this ._. as well as offer myself up for staff if needed. I've been wanting to look into pixelmon for a while now, since I saw it being updated and the models started looking pretty fantastic :D It just depends on whether my laptop could handle the modpack -- but seeing as it isn't as CPU-intensive as FTB or other Technic/FTB modpacks, i don't really see it being a problem :)

mathfreak2:
I would probably play on it as well. :)

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