Famcraft
Pleas and Troubleshooting => Bugs and glitches => Topic started by: eGI on July 24, 2013, 03:54:14 PM
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I've had this happen to me a couple times now. I will have attached all my donkeys or horses to fence posts, and then will tp away, when I return later all the leads will be broken. This is happening in areas that I have ps fields down in and have not tested this in a non-ps area.
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Is it in that corrupted map chunk still?
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No, this was in another area, same giant land mass but probably about 8K blocks away on both the x and z axis.
Speaking of those specific chunks though, is it safe to build stuff in them?
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I have no idea whether it's safe. I was told you were no longer interested in having the chunk replaced from a backup.
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I like the random deserts and such thrown in. I was told everything was fine and I could either have it turned back to how it was or left as it was, but that I could use it normally either way.
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As far as I know, this is a glitch that whenever chunks are unloaded then 'immediately' loaded by a tp rather than walking in, leads may despawn, I recommend just putting your horses in pens to prevent this
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My horses are in pens, its just my donkeys that are in a different area cause I haven't built the area up yet that aren't.