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Messages - Kealper

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1
Plea to be unbanned / Re: Plea to be unbanned
« on: February 23, 2020, 06:30:59 PM »
Give it a try now, guess the name change might have caused the issue.

2
Plea to be unbanned / Re: Plea to be unbanned
« on: October 13, 2019, 01:31:45 PM »
Hello Vera, your son was banned for mentioning a reference to a mature-rated game on more than one occasion. The first time, the chat was cleared and he was warned with this message:

Quote
00:40 <@Kealper> ^pg
00:40 <@AuBot> [180] ^pg:  Please do not mention games, movies, shows, or books that are above a PG or equivalent rating. We would like to keep Famcraft as family-friendly as possible, as people of all ages play here, and what you mention may not be appropriate for their age! Thank you for understanding <3

Ideally, if a banned player is capable of communicating on their own, we do prefer that the player themselves write their own plea to be unbanned, as we feel it helps us ensure they understand the problem and that it won't be an issue in the future.

3
Survival Server Status / 1.14.4 Update Downtime
« on: October 13, 2019, 03:41:33 AM »
hey yall!

Good news! We're currently updating Famcraft to 1.14.4!

Bad news is... It'll take some time to perform the update, so main will be offline for some time. If everything goes okay, it could be as little as one day of downtime, but it could also end up being a few days before main is back online, running 1.14.4.

We've sneakily updated classic to 1.14.4 just before this, so if you join and you're sitting in the fallback room (the one with the ice boats!), you can still check out the new 1.14.4 things by typing: /server classic

The other servers, skyblock, wastelands, and games, are also still available to play on as well, though they won't have the new 1.14.4 features yet. You can get to them the same way; Using the /server command.

If you're just wanting to get right into exploring the stuff 1.14.4 brings, hop on over to the classic server with the above command and check out the gates at /warp sg, they'll take you to new, unexplored areas!

4
Famcraft Survival / Mall shop auctions!
« on: April 20, 2019, 12:09:18 AM »
Hey yall! It's coming up on Famcraft's 7th birthday and there'll be a bunch of mall shop auctions!

You can see a list of them here: https://auctions.famcraft.com/list

Good luck if you're going to be bidding!

Some more info on mall shop auctions:

After the auctions are over, the person with the highest bid wins the shop they were bidding on.

* Multiple players may share the same shop. They may pool their money together and buy the shop together. When bidding in a group, only 1 player should bid, and they must have all the bid money in their own account before making the bid.

* Your money must be in your hand when you bid. Do not bid with money you do not have. If you join with another player to bid, the bidder for your group must have the money to match the bids he/she makes. This includes clan bank - Make sure to withdraw before bidding.

* You cannot bid on, own, or partially own more than one shop in the main server mall.

* Two different shop owners or groups of shop owners CAN combine their shop space if they are adjacent. Just tear down the connecting walls.

Additional general rules regarding shop ownership:

The spawn mall shops can be fully customized except for a few small restrictions:

* Diamonds must be sold for no less than 600 Famcoins, in any chestshop -  server-wide
* Dragon Eggs must be sold for no less than 150k Famcoins, in any chestshop -  server-wide
* Anywhere you are able to destroy blocks, you can customize
* No lava
* No water
* When you place signs on the wall, you must place them on blocks that you own. Do not remove the wall, then put up signs, because this will be putting signs on your NEIGHBOR's wall and will block them from being able to manipulate their own wall.

* Shop owners who neglect their shops risk being evicted. Neglect means buying the shop and doing nothing with it and/or not restocking your shop and/or setting incredibly unreasonable prices so as to appear to never go out of stock.

5
Survival Server Status / Re: Server Connectivity Problems - 4/1/2019
« on: April 05, 2019, 02:14:29 AM »
We're testing a different sort of fix now, as the issue seems to be continuing to be a problem at random times throughout each day.

Hopefully this gets rid of it for good.

6
Hey there! Are you still having problems connecting? FTB can be very finicky and some times the server can crash randomly.

If you're still not able to connect, we can start checking into things, but it should be working for you now.

7
Survival Server Status / Server Connectivity Problems - 4/1/2019
« on: April 01, 2019, 08:35:28 PM »
Hey yall, unfortunately survival is experiencing some pretty bad connection problems today. We're hoping these problems can be sorted out soon, but we don't have any ETAs for a fix at this time.

If we have further information about this problem, such as any possible ETA, we'll post it here.

Sorry about the problems everyone is having staying connected, and thank you for sticking with us.

Update: The problems appear to have been sorted out, things seem stable again.

8
Bugs and glitches / Re: Signs plugin
« on: March 26, 2019, 09:59:50 PM »
Assuming you're talking about the gate, bridge, and door signs, those are a small part of a much larger plugin we run, and because Famcraft does not do map resets on large updates such as 1.13, we, at times, run into various issues that we have to work through because of it.

Gate, bridge, and door signs are currently temporarily disabled as there's a bug with the current version of that plugin that can cause massive lag when a pre-1.13 sign for either is used. We're currently waiting on a fix from the devs for this issue, and unfortunately there's no ETA at this time.

9
Famcraft Survival / Re: New things/behaviors since 1.13 update
« on: March 26, 2019, 09:45:32 PM »
Some answers to your observations:

1. We've temporarily disabled gates, doors, and bridges while we wait for some plugin fixes to some edge cases with pre-1.13 ones potentially being able to lag out the server
2. Phantoms are per-player here, if you lay in a bed at night for a few seconds (long enough for the screen to stop fading out as you rest), phantoms won't bother you for another three game days. Do this once every couple of Minecraft days and phantoms won't be a problem for you. As long as you're rested up, even phantoms already spawned for other players won't harm you.
3. This feature is a planned feature for 1.14, it isn't in the game yet.
4. Correct, that functionality was removed from the raffle plugin, it underwent quite a lot of changes for 1.13. Some things were added, some things were changed, others were removed. How it is now is as close as can be configured to being how it's always been.
5. There's some little things like that which is a result of the world conversion that had to happen for 1.12-to-1.13, we're ironing those out as we're able
6. That's been like that a long time, the pistons are moving something, it's just hidden from player view. It's just a timer for maintenance tasks around that farm area.

If you find things that aren't quite right, like something that appears to be broken or wrong, such as commands not doing what they should or missing villagers, for example, let staff know or put in an admin request.
You can submit a new admin request at: https://tools.famcraft.com/request-an-admin/
You can get a link to the admin request page in-game at any time by running this command: /admin

10
General Discussion / Re: Questions about joining
« on: March 24, 2019, 10:41:55 AM »
Welcome! As long as he knows basic English or will have someone with him to translate for him if staff need to get his attention, and can follow the rules, he should do well here.

We're what we like to call "semi-whitelisted", we have the whitelist disabled many hours each day, allowing any new players to join at that time without requesting to be on the whitelist prior to that. All players who have shown they can follow our rules will be added to the whitelist by the admins, so they may continue to log in to play at any time they like.

The place to request to be on the whitelist is here: https://famcraft.com/index.php/topic,12951.0.html
You'd let us know your in-game Minecraft username for the account or accounts that you'd like to use to play here. It would be the name that appears over his head when you two are playing in a world together locally.

11
Hey yall, we're going to be bringing all game servers (Main, Classic, Wastelands, Games, and Skyblock) down for a planned maintenance tonight at midnight Central time. (05:00 UTC)

This maintenance is expected to last between 30 minutes to an hour.

12
Whitelist Requests / Re: Whitelist Requests
« on: March 03, 2019, 06:17:49 PM »
My kids were able to join for about 30 seconds and now are listed as banned. I am not sure what happened. All they did was walk through the welcoming signs and got kicked out. thanks.

Hello there, your account's username will need to be changed to something that doesn't mention other multiplayer servers/games before you'll be able to play here on Famcraft. You can change your Minecraft username at https://account.mojang.com in the Profile Name section.

13
Famcraft Survival / Re: Survival Map Disappeared?
« on: October 16, 2018, 12:19:36 AM »
Yeah, the coordinates in the links changed D:

That weirdness with the links could be just related to how the map works, since the coordinates and stuff are not technically part of the URL, they're sort of like metadata that only your browser knows about. The old map system would have likely had the same weirdness, since it also used that hash/anchor stuff to denote different coordinates in the world.

14
Famcraft Survival / Re: Survival Map Disappeared?
« on: October 10, 2018, 11:20:00 PM »
The website map is all freshly generated again and will begin automatically updating again soon. You can find it at the usual place: https://map.famcraft.com

15
Report a grief / Re: Possible Removal of Blocks
« on: October 10, 2018, 02:08:25 PM »
Sorry about the delay in responding, but yep, any non-admin staff (Helper, JrMod, or SrMod) can look into that sort of thing, and admins have a command they can run to automatically undo the damage that was caused once identified, without having to try rebuilding things by hand or using anyone's building materials. If you just ask in chat for any staff to check out a problem, they can look into it and either let an admin know that some damage at that spot needs to be fixed, or if an admin is the one to check out the problem, fix it right there immediately.

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